Item details - Heavy Electron Blaster II
Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets.
Requires either regular or advanced hybrid ammo types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium, Null, Void.
|
 |
Cargo capacity |
2.5 m3 |
 |
Mass |
2,000 kg |
 |
Volume |
10 m3 |
 |
Baseprice |
262,752 ISK |
|
|
 |
Structure Hitpoints |
40 HP |
 |
slots occupied |
1 |
 |
Rate of fire |
3000 s |
 |
Optimal Range |
2400 m |
 |
Charges Per Cycle |
1 |
 |
targetModule |
0 |
 |
mainColor |
8627698 |
 |
Charge size |
2 1=small 2=medium 3=l |
 |
Primary Skill required |
Medium Hybrid Turret
|
 |
Secondary Skill required |
Gunnery
|
 |
Tertiary Skill required |
Medium Blaster Specialization
|
 |
requiredSkill1Level |
4 |
 |
requiredSkill2Level |
3 |
 |
requiredSkill3Level |
1 |
 |
Tech Level |
2 Level |
 |
Used with (chargegroup) |
Hybrid Ammo
|
 |
Used with (chargegroup) |
Advanced Blaster Ammo
|
 |
Meta Level |
5 Level |
 |
Required Thermodynamics Level |
1 Level |
 |
activation cost |
1.96 GJ |
 |
powergrid usage |
92 MW |
 |
CPU usage |
26 tf |
 |
accuracyBonus |
0 |
 |
Damage Modifier |
2.205 x |
 |
Accuracy falloff |
3000 m |
 |
Trackingspeed / Accuracy |
0.144 rad/sec |
 |
Signature Resolution |
125 m |
 |
heatDissipationRateModifier |
0.02 |
 |
Overload damage bonus |
15 % |
 |
Heat Damage |
0.5 HP |
 |
Color Scheme |
11332 |
 |
Reload Time |
5000 s |
|