Item details - 200mm AutoCannon II
The 200mm is a powerful autocannon that can smash apart most lightly armored frigates with ease.
Must be loaded with any of the following regular and advanced projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, Titanium Sabot, Barrage, Hail.
|
|
Cargo capacity |
0.3 m3 |
|
Mass |
15 kg |
|
Volume |
5 m3 |
|
Baseprice |
109,744 ISK |
|
|
|
Structure Hitpoints |
40 HP |
|
slots occupied |
1 |
|
Charges Per Cycle |
1 |
|
Charge size |
1 1=small 2=medium 3=l |
|
Primary Skill required |
Small Projectile Turret
|
|
Secondary Skill required |
Gunnery
|
|
Tertiary Skill required |
Small Autocannon Specialization
|
|
requiredSkill1Level |
4 |
|
requiredSkill2Level |
2 |
|
requiredSkill3Level |
1 |
|
Tech Level |
2 Level |
|
Used with (chargegroup) |
Ammo
|
|
Used with (chargegroup) |
Advanced Autocannon Ammo
|
|
Required Thermodynamics Level |
1 Level |
|
activation cost |
0 GJ |
|
powergrid usage |
4 MW |
|
CPU usage |
9 tf |
|
Rate of fire |
3750 s |
|
Optimal Range |
1200 m |
|
accuracyBonus |
0 |
|
Damage Modifier |
3.465 x |
|
Accuracy falloff |
4800 m |
|
Trackingspeed / Accuracy |
0.315 rad/sec |
|
Signature Resolution |
40 m |
|
Meta Level |
5 Level |
|
republicFleetBonusMultiplier |
0 |
|
heatDissipationRateModifier |
0.02 |
|
Overload damage bonus |
15 % |
|
Heat Damage |
1 HP |
|
Color Scheme |
11343 |
|