Item details - 1200mm Artillery Cannon II
One of the most powerful projectile cannons a battleship can equip.
Must be loaded with any of the following regular and advanced projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, Titanium Sabot, Quake, Tremor.
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![](http://ju5ticeforall.de/evescripts/kb2/img/items/32_32/icon03_13.png) |
Cargo capacity |
1 m3 |
![](http://ju5ticeforall.de/evescripts/kb2/img/items/32_32/icon02_10.png) |
Mass |
750 kg |
![](http://ju5ticeforall.de/evescripts/kb2/img/items/32_32/icon02_09.png) |
Volume |
20 m3 |
![](http://ju5ticeforall.de/evescripts/kb2/img/items/32_32/icon07_12.png) |
Baseprice |
1,987,540 ISK |
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![](http://ju5ticeforall.de/evescripts/kb2/img/items/32_32/icon02_09.png) |
Structure Hitpoints |
40 HP |
![](http://ju5ticeforall.de/evescripts/kb2/img/items/32_32/icon07_15.png) |
slots occupied |
1 |
![](http://ju5ticeforall.de/evescripts/kb2/img/items/32_32/icon22_21.png) |
Charges Per Cycle |
1 |
![](http://ju5ticeforall.de/evescripts/kb2/img/items/32_32/icon05_02.png) |
Charge size |
3 1=small 2=medium 3=l |
![](http://ju5ticeforall.de/evescripts/kb2/img/items/32_32/icon07_15.png) |
Primary Skill required |
Large Projectile Turret
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![](http://ju5ticeforall.de/evescripts/kb2/img/items/32_32/icon07_15.png) |
Secondary Skill required |
Gunnery
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![](http://ju5ticeforall.de/evescripts/kb2/img/items/32_32/icon07_15.png) |
Tertiary Skill required |
Large Artillery Specialization
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![](http://ju5ticeforall.de/evescripts/kb2/img/items/32_32/icon07_15.png) |
requiredSkill1Level |
4 |
![](http://ju5ticeforall.de/evescripts/kb2/img/items/32_32/icon07_15.png) |
requiredSkill2Level |
5 |
![](http://ju5ticeforall.de/evescripts/kb2/img/items/32_32/icon07_15.png) |
requiredSkill3Level |
1 |
![](http://ju5ticeforall.de/evescripts/kb2/img/items/32_32/icon09_16.png) |
Tech Level |
2 Level |
![](http://ju5ticeforall.de/evescripts/kb2/img/items/32_32/icon07_15.png) |
Used with (chargegroup) |
Ammo
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![](http://ju5ticeforall.de/evescripts/kb2/img/items/32_32/icon07_15.png) |
Used with (chargegroup) |
Advanced Artillery Ammo
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![](http://ju5ticeforall.de/evescripts/kb2/img/items/32_32/icon07_15.png) |
Required Thermodynamics Level |
1 Level |
![](http://ju5ticeforall.de/evescripts/kb2/img/items/32_32/icon22_08.png) |
activation cost |
0 GJ |
![](http://ju5ticeforall.de/evescripts/kb2/img/items/32_32/icon02_07.png) |
powergrid usage |
3025 MW |
![](http://ju5ticeforall.de/evescripts/kb2/img/items/32_32/icon12_07.png) |
CPU usage |
44 tf |
![](http://ju5ticeforall.de/evescripts/kb2/img/items/32_32/icon22_21.png) |
Rate of fire |
21038 s |
![](http://ju5ticeforall.de/evescripts/kb2/img/items/32_32/icon22_15.png) |
Optimal Range |
38640 m |
![](http://ju5ticeforall.de/evescripts/kb2/img/items/32_32/icon22_23.png) |
accuracyBonus |
0 |
![](http://ju5ticeforall.de/evescripts/kb2/img/items/32_32/icon26_01.png) |
Damage Modifier |
6.098 x |
![](http://ju5ticeforall.de/evescripts/kb2/img/items/32_32/icon22_23.png) |
Accuracy falloff |
35000 m |
![](http://ju5ticeforall.de/evescripts/kb2/img/items/32_32/icon22_22.png) |
Trackingspeed / Accuracy |
0.01125 rad/sec |
![](http://ju5ticeforall.de/evescripts/kb2/img/items/32_32/icon07_15.png) |
Signature Resolution |
400 m |
![](http://ju5ticeforall.de/evescripts/kb2/img/items/32_32/icon07_15.png) |
Meta Level |
5 Level |
![](http://ju5ticeforall.de/evescripts/kb2/img/items/32_32/icon07_15.png) |
republicFleetBonusMultiplier |
0 |
![](http://ju5ticeforall.de/evescripts/kb2/img/items/32_32/icon07_15.png) |
heatDissipationRateModifier |
0.02 |
![](http://ju5ticeforall.de/evescripts/kb2/img/items/32_32/icon22_10.png) |
Overload rate of fire bonus |
-15 % |
![](http://ju5ticeforall.de/evescripts/kb2/img/items/32_32/icon22_10.png) |
Heat Damage |
2.1 HP |
![](http://ju5ticeforall.de/evescripts/kb2/img/items/32_32/icon07_15.png) |
Color Scheme |
11343 |
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