 |
Structure Hitpoints |
4500 HP |
 |
Max Velocity |
2250 m/sec |
 |
Rate of fire |
5250 s |
 |
Optimal Range |
1500 m |
 |
Targeting Speed |
2000 s |
 |
Activation proximity |
4000 m |
 |
Primary Skill required |
Fighters
|
 |
Max Locked Targets |
8 |
 |
maxAttackTargets |
1 |
 |
Armor Hitpoints |
3000 HP |
 |
requiredSkill1Level |
1 |
 |
entityFlyRange |
1500 |
 |
Tech Level |
1 Level |
 |
Orbit Velocity |
280 m/sec |
 |
entityChaseMaxDelay |
1 |
 |
entityChaseMaxDuration |
2500 s |
 |
entityChaseMaxDistance |
5000 m |
 |
Recharge time |
1000000 s |
 |
Damage Modifier |
3.5 x |
 |
Inertia Modifier |
100 x |
 |
Kinetic dmg resistance |
1 % |
 |
Thermal dmg resistance |
1 % |
 |
Explosive dmg resistance |
1 % |
 |
EM dmg resistance |
1 % |
 |
EM damage |
0 HP |
 |
explosive damage |
0 HP |
 |
Kinetic damage |
25 HP |
 |
Thermal damage |
50 HP |
 |
uniformity |
0.75 |
 |
incapacitationRatio |
0.75 |
 |
Accuracy falloff |
3500 m |
 |
Trackingspeed / Accuracy |
0.1 rad/sec |
 |
RADAR Sensor Strength |
1 points |
 |
LADAR Sensor Strength |
1 points |
 |
Magnetometric Sensor Strength |
22 points |
 |
Gravimetric Sensor Strength |
1 points |
 |
entityAttackRange |
5000 |
 |
Shield Capacity |
2500 HP |
 |
Armor Em Damage Resistance |
0.4 % |
 |
Armor Explosive Damage Resistance |
0.9 % |
 |
Armor Kinetic Damage Resistance |
0.65 % |
 |
Armor Thermal Damage Resistance |
0.65 % |
 |
Shield Em Damage Resistance |
1 % |
 |
Shield Explosive Damage Resistance |
0.4 % |
 |
Shield Kinetic Damage Resistance |
0.6 % |
 |
Shield Thermal Damage Resistance |
0.8 % |
 |
Shield recharge time |
250000 s |
 |
Capacitor Capacity |
1 GJ |
 |
Shield Uniformity |
0.75 |
 |
armorUniformity |
0.75 |
 |
structureUniformity |
0.75 |
 |
Signature Radius |
100 m |
 |
Scan Resolution |
250 mm |
 |
entityChaseMaxDelayChance |
1 |
 |
entityChaseMaxDurationChance |
1 |
 |
Signature Resolution |
125 m |
 |
Bandwidth Needed |
25 Mbit/sec |