Item details - 350mm Railgun II
The 350mm railgun works much the same as its big brother except that it is considerably faster but also less powerful. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges.
Requires either regular or advanced hybrid ammo types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium, Javelin, Spike.
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Cargo capacity |
2 m3 |
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Mass |
500 kg |
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Volume |
20 m3 |
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Baseprice |
1,172,260 ISK |
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Structure Hitpoints |
40 HP |
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slots occupied |
1 |
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Rate of fire |
7313 s |
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Optimal Range |
43200 m |
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Charges Per Cycle |
1 |
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targetModule |
0 |
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mainColor |
8627698 |
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Charge size |
3 1=small 2=medium 3=l |
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Primary Skill required |
Large Hybrid Turret
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Secondary Skill required |
Gunnery
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Tertiary Skill required |
Large Railgun Specialization
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requiredSkill1Level |
1 |
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requiredSkill2Level |
1 |
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requiredSkill3Level |
1 |
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Tech Level |
2 Level |
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Used with (chargegroup) |
Hybrid Ammo
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Used with (chargegroup) |
Advanced Railgun Ammo
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Meta Level |
5 Level |
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Required Thermodynamics Level |
1 Level |
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activation cost |
15.4 GJ |
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powergrid usage |
1733 MW |
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CPU usage |
63 tf |
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accuracyBonus |
0 |
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Damage Modifier |
2.64 x |
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Accuracy falloff |
20000 m |
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Trackingspeed / Accuracy |
0.0122535 rad/sec |
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Signature Resolution |
400 m |
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heatDissipationRateModifier |
0.02 |
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Overload rate of fire bonus |
-15 % |
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Heat Damage |
0.8 HP |
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Color Scheme |
11325 |
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Reload Time |
5000 s |
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